TY - JOUR U1 - Wissenschaftlicher Artikel A1 - Haneklaus, Nils A1 - Kaggwa, Mary A1 - Misihairabgwi, Jane A1 - Abu El-Magd, Sherif A1 - Ahmadi, Naima A1 - Ait Brahim, Jamal A1 - Amasi, Aloyce A1 - Balláné Kovács, Andrea A1 - Bartela, Łukasz A1 - Bellefqih, Hajar A1 - Beniazza, Redouane A1 - Bernas, Jaroslav A1 - Bilal, Essaid A1 - Bituh, Tomislav A1 - Chernysh, Yelizaveta A1 - Chubur, Viktoriia A1 - Ćirić, Jelena A1 - Dolezal, Claudia A1 - Figulová, Andrea A1 - Filipi, Janja A1 - Glavan, Gordana A1 - Guzsvinecz, Tibor A1 - Horváth, László A1 - Josimovski, Sasho A1 - Kiselicki, Martin A1 - Lazarus, Maja A1 - Kazazić, Maja A1 - Komlósi, István A1 - Maged, Ali A1 - Mashifana, Tebogo A1 - Medunić, Gordana A1 - Mehić, Emina A1 - Mongi, Felhi A1 - Mtei, Kelvin A1 - Mwalongo, Dennis A1 - Mwimanzi, Jerome A1 - Nowak, Jakub A1 - Basal, Oqba A1 - Qamouche, Khaoula A1 - Rajfur, Małgorzata A1 - Roubík, Hynek A1 - Santa, Mijalche A1 - Sik-Lányi, Cecília A1 - Sippel, Maike A1 - Steiner, Gerald A1 - Skorek-Osikowska, Anna A1 - Slavov, Anton A1 - Świsłowski, Paweł A1 - Tlili, Ali A1 - Trenevska-Blagoeva, Kalina A1 - Tschalakov, Ivan A1 - Vlček, Tomáš A1 - Wacławek, Stanisław A1 - Zlatanović, Ivan A1 - Mišík, Matúš A1 - Brink, Hendrik A1 - Lee, Tzong-Ru T1 - The phosphorus negotiation game (P-Game): first evaluation of a serious game to support science-policy decision making played in more than 20 countries worldwide JF - Discover Sustainability N2 - Environmental negotiations are complex, and conveying the interaction between science and policy in traditional teaching methods is challenging. To address this issue, innovative educational approaches like serious gaming and role-playing games have emerged. These methods allow students to actively explore the roles of different stakeholders in environmental decision-making and weigh for instance between sometimes conflicting UN Sustainable Development Goals or other dilemmas. In this work the phosphorus negotiation game (P-Game) is for the first time introduced. We present the initial quantitative and qualitative findings derived from engaging 788 students at various academic levels (Bachelor, Master, PhD, and Postdoc) across three continents and spanning 22 different countries. Quantitative results indicate that female participants and MSc students benefitted the most significantly from the P-Game, with their self-reported knowledge about phosphorus science and negotiation science/practice increasing by 71–93% (overall), 86–100% (females), and 73–106% (MSc students in general). Qualitative findings reveal that the P-Game can be smoothly conducted with students from diverse educational and cultural backgrounds. Moreover, students highly value their participation in the P-Game, which can be completed in just 2–3 h. This game not only encourages active engagement among participants but also provides valuable insights into the complex environmental issues associated with global phosphorus production. We strongly believe that the underlying methodology described here could also be used for other topics. KW - Environmental decision-making KW - Sustainable development goals KW - Phosphorus KW - Serious game KW - Teaching Y1 - 2025 UN - https://nbn-resolving.org/urn:nbn:de:bsz:kon4-opus4-55641 SN - 2662-9984 SS - 2662-9984 U6 - https://doi.org/10.1007/s43621-024-00693-6 DO - https://doi.org/10.1007/s43621-024-00693-6 VL - 6 IS - 1 SP - 16 S1 - 16 PB - Springer International Publishing CY - Cham ER -