@inproceedings{DanhofSchneiderLaubeetal., author = {Danhof, Malvin and Schneider, Tarek and Laube, Pascal and Umlauf, Georg}, title = {A Virtual-Reality 3d-Laser-Scan Simulation}, series = {BW-CAR Symposium on Information and Communication Systems, SInCom 2015, 13. November 2015, Konstanz}, isbn = {978-3-00-051859-1}, pages = {68 -- 73}, abstract = {We present a 3d-laser-scan simulation in virtual reality for creating synthetic scans of CAD models. Consisting of the virtual reality head-mounted display Oculus Rift and the motion controller Razer Hydra our system can be used like common hand-held 3d laser scanners. It supports scanning of triangular meshes as well as b-spline tensor product surfaces based on high performance ray-casting algorithms. While point clouds of known scanning simulations are missing the man-made structure, our approach overcomes this problem by imitating real scanning scenarios. Calculation speed, interactivity and the resulting realistic point clouds are the benefits of this system.}, language = {en} }