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A Virtual-Reality 3d-Laser-Scan Simulation
- We present a 3d-laser-scan simulation in virtual reality for creating synthetic scans of CAD models. Consisting of the virtual reality head-mounted display Oculus Rift and the motion controller Razer Hydra our system can be used like common hand-held 3d laser scanners. It supports scanning of triangular meshes as well as b-spline tensor product surfaces based on high performance ray-casting algorithms. While point clouds of known scanning simulations are missing the man-made structure, our approach overcomes this problem by imitating real scanning scenarios. Calculation speed, interactivity and the resulting realistic point clouds are the benefits of this system.
Author: | Malvin Danhof, Tarek Schneider, Pascal Laube, Georg UmlaufORCiDGND |
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URL: | https://opus.htwg-konstanz.de/frontdoor/index/index/docId/444 |
ISBN: | 978-3-00-051859-1 |
Parent Title (English): | BW-CAR Symposium on Information and Communication Systems, SInCom 2015, 13. November 2015, Konstanz |
Document Type: | Conference Proceeding |
Language: | English |
Year of Publication: | 2015 |
Release Date: | 2018/02/27 |
First Page: | 68 |
Last Page: | 73 |
Open Access?: | Ja |
Keine peer reviewed Publikation (Wissenschaftlicher Artikel und Aufsatz, Proceeding, Artikel in Tagungsband) |