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Institute
Digital bedruckte Oberflächen müssen strengen funktionalen und ästhetischen Anforderungen genügen. Diese Eigenschaften werden im Rahmen der Qualitätsprüfung kontrolliert. Hierbei wirken sich Oberflächendefekte oftmals erst dann aus, wenn diese auch vom Menschen wahrgenommen werden. Aufgrund der hohen Produktionsgeschwindigkeit kann eine solche Bewertung der Sichtbarkeit von Defekten bisher nur außerhalb des Produktionsflusses durch manuelle - subjektiv geprägte - Inspektion erfolgen. Ziel des Projektes ist (1) die Modellierung von Texturen in einer Form, die an das menschliche visuelle System angepasst ist und (2) die automatisierte Beurteilung der Wahrnehmung von Texturfehlern. Im Rahmen des Projekts wurde ein prototypisches System zur Inline-Erfassung von texturierten Oberflächen entwickelt. Auf Basis von realen Aufnahmen industriell produzierter Holzdekore wurde eine repräsentative Texturdatenbank erstellt. Gezeigt werden erste Resultate im Bereich der Defektdetektion auf Basis von statistischen Merkmalen. Diese Ergebnisse dienen als Grundlage für die spätere wahrnehmungsorientierte Bewertung. Letztlich sollen die im Rahmen des Projekts erlangten Ergebnisse in einen prototypischen Aufbau zur Inspektion von digital bedruckten Dekoren einfließen.
Volterra and Wiener series
(2011)
Volterra and Wiener series are two classes of polynomial representations of nonlinear systems. They are perhaps the best understood and most widely used nonlinear system representations in signal processing and system identification. A Volterra or Wiener representation can be thought of as a natural extension of the classical linear system representation. In addition to the convolution of the input signal with the system's impulse response, the system representation includes a series of nonlinear terms that contain products of increasing order of the input signal with itself. It can be shown that these polynomial extension terms allow for representing a large class of nonlinear systems which basically encompasses all systems with scalar outputs that are time-invariant and have noninfinite memory.
Visualization-Assisted Development of Deep Learning Models in Offline Handwriting Recognition
(2018)
Deep learning is a field of machine learning that has been the focus of active research and successful applications in recent years. Offline handwriting recognition is one of the research fields and applications were deep neural networks have shown high accuracy. Deep learning models and their training pipeline show a large amount of hyper-parameters in their data selection, transformation, network topology and training process that are sometimes interdependent. This increases the overall difficulty and time necessary for building and training a model for a specific data set and task at hand. This work proposes a novel visualization-assisted workflow that guides the model developer through the hyper-parameter search in order to identify relevant parameters and modify them in a meaningful way. This decreases the overall time necessary for building and training a model. The contributions of this work are a workflow for hyper-parameter search in offline handwriting recognition and a heat map based visualization technique for deep neural networks in multi-line offline handwriting recognition. This work applies to offline handwriting recognition, but the general workflow can possibly be adapted to other tasks as well.
Motion estimation is an essential element for autonomous vessels. It is used e.g. for lidar motion compensation as well as mapping and detection tasks in a maritime environment. Because the use of gyroscopes is not reliable and a high performance inertial measurement unit is quite expensive, we present an approach for visual pitch and roll estimation that utilizes a convolutional neural network for water segmentation, a stereo system for reconstruction and simple geometry to estimate pitch and roll. The algorithm is validated on a novel, publicly available dataset recorded at Lake Constance. Our experiments show that the pitch and roll estimator provides accurate results in comparison to an Xsens IMU sensor. We can further improve the pitch and roll estimation by sensor fusion with a gyroscope. The algorithm is available in its implementation as a ROS node.
Vortrag
Targetless Lidar-camera registration is a repeating task in many computer vision and robotics applications and requires computing the extrinsic pose of a point cloud with respect to a camera or vice-versa. Existing methods based on learning or optimization lack either generalization capabilities or accuracy. Here, we propose a combination of pre-training and optimization using a neural network-based mutual information estimation technique (MINE [1]). This construction allows back-propagating the gradient to the calibration parameters and enables stochastic gradient descent. To ensure orthogonality constraints with respect to the rotation matrix we incorporate Lie-group techniques. Furthermore, instead of optimizing on entire images, we operate on local patches that are extracted from the temporally synchronized projected Lidar points and camera frames. Our experiments show that this technique not only improves over existing techniques in terms of accuracy, but also shows considerable generalization capabilities towards new Lidar-camera configurations.
Classification of point clouds by different types of geometric primitives is an essential part in the reconstruction process of CAD geometry. We use support vector machines (SVM) to label patches in point clouds with the class labels tori, ellipsoids, spheres, cones, cylinders or planes. For the classification features based on different geometric properties like point normals, angles, and principal curvatures are used. These geometric features are estimated in the local neighborhood of a point of the point cloud. Computing these geometric features for a random subset of the point cloud yields a feature distribution. Different features are combined for achieving best classification results. To minimize the time consuming training phase of SVMs, the geometric features are first evaluated using linear discriminant analysis (LDA).
LDA and SVM are machine learning approaches that require an initial training phase to allow for a subsequent automatic classification of a new data set. For the training phase point clouds are generated using a simulation of a laser scanning device. Additional noise based on an laser scanner error model is added to the point clouds. The resulting LDA and SVM classifiers are then used to classify geometric primitives in simulated and real laser scanned point clouds.
Compared to other approaches, where all known features are used for classification, we explicitly compare novel against known geometric features to prove their effectiveness.