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Atom interferometers have a multitude of proposed applications in space including precise measurements of the Earth's gravitational field, in navigation & ranging, and in fundamental physics such as tests of the weak equivalence principle (WEP) and gravitational wave detection. While atom interferometers are realized routinely in ground-based laboratories, current efforts aim at the development of a space compatible design optimized with respect to dimensions, weight, power consumption, mechanical robustness and radiation hardness. In this paper, we present a design of a high-sensitivity differential dual species 85Rb/87Rb atom interferometer for space, including physics package, laser system, electronics and software. The physics package comprises the atom source consisting of dispensers and a 2D magneto-optical trap (MOT), the science chamber with a 3D-MOT, a magnetic trap based on an atom chip and an optical dipole trap (ODT) used for Bose-Einstein condensate (BEC) creation and interferometry, the detection unit, the vacuum system for 10-11 mbar ultra-high vacuum generation, and the high-suppression factor magnetic shielding as well as the thermal control system.
The laser system is based on a hybrid approach using fiber-based telecom components and high-power laser diode technology and includes all laser sources for 2D-MOT, 3D-MOT, ODT, interferometry and detection. Manipulation and switching of the laser beams is carried out on an optical bench using Zerodur bonding technology. The instrument consists of 9 units with an overall mass of 221 kg, an average power consumption of 608 W (819 W peak), and a volume of 470 liters which would well fit on a satellite to be launched with a Soyuz rocket, as system studies have shown.
In this paper we present a method using deep learning to compute parametrizations for B-spline curve approximation. Existing methods consider the computation of parametric values and a knot vector as separate problems. We propose to train interdependent deep neural networks to predict parametric values and knots. We show that it is possible to include B-spline curve approximation directly into the neural network architecture. The resulting parametrizations yield tight approximations and are able to outperform state-of-the-art methods.
Deep neural networks have been successfully applied to problems such as image segmentation, image super-resolution, coloration and image inpainting. In this work we propose the use of convolutional neural networks (CNN) for image inpainting of large regions in high-resolution textures. Due to limited computational resources processing high-resolution images with neural networks is still an open problem. Existing methods separate inpainting of global structure and the transfer of details, which leads to blurry results and loss of global coherence in the detail transfer step. Based on advances in texture synthesis using CNNs we propose patch-based image inpainting by a single network topology that is able to optimize for global as well as detail texture statistics. Our method is capable of filling large inpainting regions, oftentimes exceeding quality of comparable methods for images of high-resolution (2048x2048px). For reference patch look-up we propose to use the same summary statistics that are used in the inpainting process.
Knot placement for curve approximation is a well known and yet open problem in geometric modeling. Selecting knot values that yield good approximations is a challenging task, based largely on heuristics and user experience. More advanced approaches range from parametric averaging to genetic algorithms.
In this paper, we propose to use Support Vector Machines (SVMs) to determine suitable knot vectors for B-spline curve approximation. The SVMs are trained to identify locations in a sequential point cloud where knot placement will improve the approximation error. After the training phase, the SVM can assign, to each point set location, a so-called score. This score is based on geometric and differential geometric features of points. It measures the quality of each location to be used as knots in the subsequent approximation. From these scores, the final knot vector can be constructed exploring the topography of the score-vector without the need for iteration or optimization in the approximation process. Knot vectors computed with our approach outperform state of the art methods and yield tighter approximations.
Deep 3D
(2017)
Vortrag
In the reverse engineering process one has to classify parts of point clouds with the correct type of geometric primitive. Features based on different geometric properties like point relations, normals, and curvature information can be used, to train classifiers like Support Vector Machines (SVM). These geometric features are estimated in the local neighborhood of a point of the point cloud. The multitude of different features makes an in-depth comparison necessary. In this work we evaluate 23 features for the classification of geometric primitives in point clouds. Their performance is evaluated on SVMs when used to classify geometric primitives in simulated and real laser scanned point clouds. We also introduce a normalization of point cloud density to improve classification generalization.